or manage the game better... if you're 1 up with 10 to go, keep the ball, use your skill pass it around, legitimately run down the clock, play the ball up and then back around. One of my favourites in hockey (which doesn't translate too well with multi-balls in football) is if the oppo are all pressing forward is to play a "pass" into the far corner so either one of their player has to peg it pack to retrieve it or the keeper has to waddle over in his pads and kickers to get it
Years of watching Rovers throw away wins or draws in the final seconds tells me game management doesn't work at Ewood!!!!! 🤣 Just how entertaining 10 minutes of game management will be remains to be seen.
It's early days but our first two games have highlighted to me just how much time is "lost" during a match, some of it deliberate time wasting, some just happens.
On Tuesday it took 70 seconds for Walsall to kick off after we scored. I've really no idea if that's a reasonable time or not? If 8 players are in the opposition half when their side scores at least a couple are going to be around the penalty area. Just over a minute for both teams to set up for kick off doesn't seem excessive.
A Walsall player spent a couple of minutes arguing with and being booked by the referee. Adding that time seems reasonable. None of the substitutions took long, certainly not the 30 seconds automatically added under the rules.
I don't know the answer to this but if 15-16 minutes of added time becomes the norm it's going to influence results.
If players and managers don't like it the answer is clear don't waste time by cheating. This would help minimise the added time.