First proper go in the ‘new’ sim tonight.. a few observations.
It was harder for the Pro.. I was averaging approximately 250 watts over the past few months, tonight I averaged 180 watts. I wasn’t killing myself but it was much harder.
Dead stops - they’re back... I mean proper back.. almost very hill I hit over 8% - bang... one ghost shot past me on an 11% slope and took a minute out of me.. not good. I would really like to see that sorted very quickly.
Visuals: the drome has had a 3D spruce up and looks a little more authentic but.... the cyclist names have disappeared so you now don’t know who your riding alongside, passing or chasing? Guesswork unless the cyclist has a unique kit.
‘The new camera angles’... what happens here is that the visual plane tilts forward when going up hill and backward when going down hill - to accentuate the incline/decline.. it kinda works but for a few problems.. one is it all goes pear shape if the original upload of gps/attitude is/was out of sync. For a few seconds it doesn’t know what to do. The second and a real pain in the arse is when you’re descending anything steeper than 5%.. all you can see is the cyclist’s arse... somyou cant see thebroad ahead and if you’re following someone like
@Daddy Pig you need to be ready to get on his wheel... problem is, you can’t see around your own avatars arse... pull back the view and it loses visual effect imo..
Then finally there is the introduction of ‘aerial spinny cam’ at the finish...
All a bit underwhelming and other than dead stops at least it works.